Mostly beige, mostly text

Echo Bazaar got nominated for the Escapist's Best Browser Game of 2009, which was like, whoa! Just now we won, which was like, whut? So here's the thing. I'm standing at the awards party, dazed from gin and jetlag, and the screen is full of cut scenes and footage from Dragon Age and L4D2 and othe... [More]

Tags:

Echo Bazaar Narrative Structures, part three

Hurrah, it's the final chapter of our esoteric trilogy of brain splurges. This one is frankly unlikely to make any sense unless you've already checked out parts one and two. Onwards! Next up, we have Faust’s Tea Party, a social narrative concept which I have illustrated by cackhandedly photos... [More]

Tags:

Echo Bazaar Narrative Structures, part two

Being the second installment of our dry, technical and somewhat diagram-infested discussion of storytelling within the casual browser game format. Part one is here. So, where were we? Ah yes. Storylets: the basic building block of EB. here they are: If you’ve played the game at all, you&rs... [More]

Tags: