28. August 2010 18:22
By
Alexis
In
Narrative Engineering
As trailed here, we were looking for a tag-line a little fiercer than 'mostly beige, mostly text'. Thanks all who made suggestions - there were a lot of very fine ones.
We realised rather suddenly that there was a phrase we were already using that sums up what enthuses us, what makes us different, ...
[More]
6fe64da8-2aca-48c6-95b8-4287684052fa|1|5.0
Tags:
23. August 2010 17:49
By
Alexis
In
We're looking for interns at Failbetter Games. This is a (minimally) paid role for around six weeks in Q3 / Q4 this year. We're operating under a scheme offered by the very lovely Ravensbourne College of Digital Media and Design, so the requirements are set by them and not negotiable. If ...
[More]
c7659a29-9180-4a33-9e2f-b41c18cac095|2|5.0
Tags:
14. August 2010 03:10
By
Alexis
In
Echo Bazaar
As usual, we've garnished your Friday with a generous scoop of additional content:
Recent escapees from New Newgate may find they have a patron in Fallen London: several possible patrons with several very unusual agendas. We've taken some pains not to rule this out for existing players. If yo...
[More]
6. August 2010 23:29
By
Alexis
In
Echo Bazaar
Aaand the content we mentioned is live: another tier on each of the major highways, and some other delectable scraps you may come across elsewhere.
Some of the new material is among the most ambitious in structural terms that we've done so far. Among others, we've employed what we call the Carousel...
[More]
8a96a5fd-b681-4d4c-9516-5a95b1db85bb|2|5.0
Tags:
30. July 2010 15:46
By
Alexis
In
Echo Bazaar
The Nemesis Ambition is now up to date with the rest of the game, taking you through the Chambers of the Heart to the Cage-Garden where the bees do their work and a confrontation in the tomb-colony of Venderbight. You may have noticed your companions have got friskier, and there are a couple of me...
[More]
6d769c9d-2107-44da-8d65-04791f6a2438|10|5.0
Tags:
24. July 2010 03:04
By
Alexis
In
Tsk, I know we said Friday for Nemesis. We ran into the kind of scheduling issues you run into when you're a small business. I dislike breaking commitments, though, so Paul and I are putting the hours in to get a chunk of Nemesis out tonight. There'll be more very soon.
EDIT: That chunk is now up.
e6bf142a-bc26-4c74-b888-24c29983d009|6|4.7
Tags:
18. July 2010 15:02
By
Alexis
In
Opinion
This, I like - Fullbright's post on Legitimizing Violence. A response to the violence-in-games issue which doesn't reduce to denial or hand-wringing.
I think his solution is a good heuristic. You could trim it further: he says 'an individual with a name and a face', and then is forced to add a cave...
[More]
d4a4d04f-b036-4bd1-94e3-adf163348742|2|5.0
Tags:
16. July 2010 17:25
By
Alexis
In
Opinion
I used to teach English as a foreign language. Language teaching in the 90s (and now, for all I know) was very big on 'communication gap exercises'. The idea is: if you're reciting sentences just to practice the form, you're not actually using the language for communication, so you don't engage with...
[More]
93a8c566-9b52-4f06-9a2f-8eb18529a66e|10|4.8
Tags:
15. July 2010 23:59
By
Alexis
In
Paul: that tag line
me: 'mostly beige mostly text'?
me: what's wrong with it?
Paul: let me put it this way. The beige is not a feature
Paul: also, self deprecation hard to pull off in this context
me: point
Paul: would it be too cheeky to make our tag line "building better worlds...
[More]
cab47056-9b4b-426e-bcae-047da87c13c9|2|5.0
Tags:
13. July 2010 04:50
By
Alexis
In
Echo Bazaar
Fallen London is full of secrets. Full, full, full. You may already have guessed the price that was paid for the city, or the original names of the streets of Spite. If you've got far enough into the game, you may know who the Topsy King used to be, or what the Correspondence is. If you've been payi...
[More]
b568a68a-6dc2-4ccd-b197-3efb5e66a1b4|8|5.0
Tags: