4. October 2011 16:08
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Opinion
[This is a guest post by David Dunham of A Sharp. David has been creating digital games since he was in 7th grade, as well as a variety of other software. He's written about revising his most ambitious game at http://kingofdragonpass.blogspot.com/ .King of Dragon Pass was an imp...
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18. November 2010 16:40
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[This is a guest blog by Max Gladstone: a writer and recovering expatriate, he lives in Cambridge, MA, USA. Find short fiction and nonfictional ramblings at http://www.maxgladstone.com, or follow him on Twitter (and Echo Bazaar) @maxgladstone.]
Mysteries are hard-coded into the h...
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19. September 2010 14:51
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Narrative Engineering
[This is the second part of a guest post by writer-designer Elizabeth Shoemaker Sampat of Two Scooters Press. Part one is here.]
Previously, I discussed the concept of narrative physics, and talked about two different creative agendas: the Right to Dream, which is exemplified by Echo Bazaar, a...
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14. September 2010 17:31
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Narrative Engineering | Rare sensible post
[This is a guest post by writer-designer Elizabeth Shoemaker Sampat of Two Scooters Press, who produced the much-admired indie tabletop RPGs Mist-Robed Gate, It's Complicated and more recently Blowback.]I’m going to go out on a limb here and say that all games are simulations. Sure, they&rsquo...
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26. August 2010 13:46
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Narrative Engineering
[This is a guest post by Emily "Adarel" Bembeneck (http://adaplay.wordpress.com), a Ph.D. candidate in Classical Studies at the University of Michigan. She primarily works on narrative theory in epic and games, but her interests also include Greek tragedy, myth, the hero, and various other comparati...
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20. July 2010 17:40
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Echo Bazaar | Opinion
[This is a guest post by Elizabeth Shoemaker Sampat of Two Scooters Press, who produced the much-admired indie tabletop RPGs Mist-Robed Gate, It's Complicated and more recently Blowback. Anything Elizabeth says about EBZ below is her own opinion and involved little to no bribery.]
My fam...
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