A far crossroads

We've always said that Echo Bazaar will provide a satisfying conclusion to your personal stories, as well as the grand saga of the Neath itself. We don't want just to drag on, or peter out.  Last week at the writers' meeting we refined the road-map for that commitment.

Currently, the plan is to raise the cap for the Highway qualities - Dangerous, Persuasive, Shadowy and Watchful - to around 200 over the next year and a bit, until we reach a conclusion at the end of October, 2012. Ambitions will complete around the same time... or perhaps a little sooner.

So does that mean you'll run out of EBZ road? No more Fallen London? Definitely not. Inevitably, we propose to do something a little bit experimental here. We can't tell you what, exactly, but it's something that would only be possible with the kind of game EBZ is. Since there's never been any other game quite like EBZ, it's also something we believe has never been done before. So, no GAME OVER screen. Ways to continue the experience. But at the same time some closure for the grand arcs; answers to many of the deepest mysteries; and an endgame. In fact several. We're going to let you keep your mushroom muffin and eat it.

(We don't just mean a sequel, or a way to replay the game, or a crossover, or another way into the world... though we might do those as well.)

 This will be almost exactly three years since our debut. So I like that I'm posting this just after this, because in one sense we'll be able to say: Echo Bazaar? Yes, it's three years long.

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Comments (10) -

L.S. Cassius
L.S. Cassius
7/27/2011 2:22:03 PM Permalink

Oh wow.

That was my first reaction in conjunction with a strange feeling. I can't quite place it, but it is certainly odd. And an endgame! To think that you have a sight for all the Ambitions, and I really, -really- am so intrigued about how you will go about it!

Gaxx
Gaxx
7/27/2011 3:41:25 PM Permalink

It's always great to see some folks in the games industry putting so much thought into the art of game design.  I've always thought that fundamental game design is of so much more importance to me than the graphics, sound etc that most of the industry focus on.

And I'm really looking forwards to seeing how the endgame etc all pan out Smile

~autolycus
~autolycus
7/27/2011 5:05:04 PM Permalink

I am grateful. And I think I will be grateful for everything, at the end.

Asclepius Unbound
Asclepius Unbound
7/27/2011 10:55:06 PM Permalink

"Thou, when thou returnst, will tell me
All strange wonders that befell thee"

*dabs eyes with handkerchief*

Perhaps all manner of thing truly will be well.

John Evans
John Evans
7/28/2011 12:20:03 AM Permalink

Mr Pages would probably say something along the lines of..."How exquisically adumbracaeous!"

I'm looking forward to this. Ominous thunder, etc.. Laughing

Vael Victus
Vael Victus
7/29/2011 4:57:50 AM Permalink

80 more levels of content. Bring it on, FBG. I'm currently farming deep amber to pass the time. I await every new tinge of content.

I open my arms and I welcome the content! I ask it what news and it screams in my face!

brythain
brythain
7/29/2011 6:45:01 AM Permalink

I like that specially veiled entertainment just put up. It is indeed a lot like a dance, and feels less forced that what might happen in the shadows at the End.

amaresu
amaresu
7/30/2011 5:19:52 AM Permalink

It's exciting to know you've got plans.

Now completely lacking in a segue, I was curious if you plan to add more Person Of Some Importance content?  Particularly more Constant Companion options?  

Grimbley
Grimbley
7/31/2011 10:27:19 PM Permalink

How far can it go?... You could make it virtually infinite, an everlasting, ongoing project, evolving at every turn, continuing into different lands, dimensions, worlds... of course, that's out of the question. I just want to see more interlocking truths that I can weave into my Whispered Secrets list. The Orphanage was particularly good. Was the glim-sculptor (with the harmonica) one of theirs? Consistency is good.

Catherine Raymond
Catherine Raymond
8/1/2011 8:24:58 PM Permalink

I'm with amaresu--I really want more Constant Companion options.  I don't want a female mate (or a rubbery one) and the Jewel Thief is a bit too shady a character for my Fallen London persona.

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